Games Projects
Page Chronica | Released in 2011 on PlayStation Network for PlayStation 3
Page Chronica™ is not your average side-scrolling action-platformer. It is an action-oriented word-puzzle game that combines elements of action-platformers with the forming of words. Join Topez on an adventure to cleanse the Worlds of Stories from the corrupted influence of The Big Bad.
Cities of Pangaea | Released in 2014 on web browsers for Temasek Junior College
Cities of Pangaea is a simplified city-building game. It is optimized to teach students the various decisions and scenarios needed to develop a fledgling settlement into a bustling city. Make decisions on foreign ties, military forces, urban planning, infrastructure and education to create the best city ever.
The Algebra Inspectors | Released in 2014 on Android and iOS for Kranji Secondary School
The Algebra Inspectors is a game about the fundamental rules and concepts of algebra formulas done in the theme of a police action thriller. Carefully defuse the bombs set up by the Mad Math-ster by solving his mathematical conundrums before time runs out. Make too many mistakes and… BOOM!
Nutri-Chef | Released in 2014 on web browsers for NIE Food and Consumer Education
Nutri-Chef is a game about food studies. With more families eating out and the young making more food choices while parents are busy at work, this game aims to help students be more discerning in choosing nutritious food for good health and be informed of the benefits of a balanced meal.
Project Old Jewels | Released in 2015 on Android and iOS for Ngee Ann Polytechnic
Project Old Jewels is started by four Year-3 Ngee Ann Polytechnic students from the Diploma of Chinese Media & Communication and the Diploma of Chinese Studies. The project aims to educate and raise awareness of Singapore’s fading trades among young Singaporeans as the nation turns 50.
Saga City | Released in 2019 on Android and iOS for Temasek Junior College and Bedok South Secondary School
Saga City is developed to teach students about the challenges faced by a city state as it grows through various stages (village to town to city to metropolis) in a fun and interactive way. Designed together with Temasek Junior College and Bedok South Secondary School, the game covers multiple topics from their History and Geography syllabus.
Monsters of the Debt | Released in 2019 on web browsers with support from GIC and MOE
Monsters of the Debt is done in collaboration with GIC and MOE to aid in the teaching of financial literacy to lower secondary school students. The game focuses on bringing awareness to the concepts of needs vs wants and credit debts. Save up money wisely to buy the necessary items in order to defeat the attacking monsters.
40 Mousey | Released in 2020 on Google Play Store for Android
40 Mousey is a hyper casual arcade game where the goal is to swipe across mice to capture them into cages. Capture all the mice as quickly as possible before your cheese gets entirely eaten. Clear out the lair as deep as possible!
Re-Search | Released in 2021 on Android and iOS for IMH and LKC School of Medicine
In collaboration with the Institute of Mental Health and LKC School of Medicine, Re-Search is an experimental game about research and research methodologies. This project was funded with the ALIVE (Games for Health Innovation Centre) grant.
Small Talk | Released in 2022 on iOS for TTSH Speech Therapy Department
In collaboration with Tan Tock Seng Hospital Speech Therapy Department, Small Talk is an interactive conversational therapy game targeting patients with Aphasia. This project was funded with the ALIVE (Games for Health Innovation Centre) grant.
Give and Take | Released in 2023 on web browser for TTSH Care and Counselling Department
In collaboration with Tan Tock Seng Hospital (TTSH) Care and Counselling Department, Give and Take is an interactive financial literacy game to aid medical social workers in their assessment. This project was funded by the Centre for Allied Health and Pharmacy Excellence (CAPE).
Solutions Projects
Orca | Business Operating System | Released in 2017
Orca is our tablet-based Business Operating System created for your Food & Beverage businesses. Our services range from an integrated Point-of-Sale System to our intelligent Stock Replenishment System. Orca helps you simplify your business processes and boost productivity.
Wingstop Malaysia | Integrated Inventory System | Released in 2017
Our integrated inventory system makes it possible to digitally manage stock in a more cost-effective way. In addition, our intelligent kitchen display system eases the preparation of a few dishes to serve food right after it is prepared.
Urban Food Hall | Multiple concepts link to single system | Released in 2017
The tablet system allows customers to order directly from their table. Orders are transmitted wirelessly to the kitchen. The system perfectly creates a more engaging and interactive customer experience where patrons can select orders from multiple outlets at one time.
A*Star Institute for Infocomm Research | In-mall Logistic Visualizer | Delivered in 2018
This was built to estimate the logistic traffic of malls in the Jurong East region over a 24 hour period using data provided by A*Star. The objective is to visualize the queues of trucks caused by scheduling conflicts.
Marco Creative Cuisine | Cooking time control and course separation | Released in 2017
Orca as a smart tablet-based Business Operating System eases MARCO’s unique kitchen operations so that different food courses can be served accordingly at a controlled cooking pace. The system ensures excellent customer service and an enjoyable dining experience.
Leo Buddy| AI chat bot for learning management system | Released in 2019
LEO Buddy is developed in conjunction with Republic Polytechnic to augment their Learning Management System with chat capability. The purpose is to actively engage students with timely reminders, to provide 24-hour information service, and to reduce the tandem of addressing repeated questions.
AdventureLearn| Gamified survey & micro-learning platform| Released in 2019
AdventureLearn is an initiative by SIT CoLEAD. The objective is to educate students of their own learning traits and how they can make self-adjustments to be better learners through suggested learning content. Short-listed at the Reimagine Education Conference & Awards 2019 and THE Awards Asia 2020.